dolphin/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteEmu/Attachment
Jordan Woyak bfd04e380e WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6260 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-05 21:43:51 +00:00
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Attachment.cpp More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics. 2010-04-24 00:44:10 +00:00
Attachment.h New Wiimote Plugin: Made UDPWiimote use the regular "Nunchuk" extension setting. Having a separate "UDPNunchuk" was really ugly. -some other minor changes. 2010-07-09 22:11:12 +00:00
Classic.cpp GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff. 2010-07-10 06:48:24 +00:00
Classic.h InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
Drums.cpp GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff. 2010-07-10 06:48:24 +00:00
Drums.h New Wiimote Plugin: Made UDPWiimote use the regular "Nunchuk" extension setting. Having a separate "UDPNunchuk" was really ugly. -some other minor changes. 2010-07-09 22:11:12 +00:00
Guitar.cpp WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game) 2010-10-05 21:43:51 +00:00
Guitar.h New Wiimote Plugin: Made UDPWiimote use the regular "Nunchuk" extension setting. Having a separate "UDPNunchuk" was really ugly. -some other minor changes. 2010-07-09 22:11:12 +00:00
Nunchuk.cpp Fixed wiimote shaking 2010-08-25 11:44:01 +00:00
Nunchuk.h Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. 2010-07-26 05:30:50 +00:00
Turntable.cpp WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game) 2010-10-05 21:43:51 +00:00
Turntable.h WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game) 2010-10-05 21:43:51 +00:00