dolphin/Source/Core/DolphinWX/NetPlay
Lioncash ca6a2970ea
TraversalClient: Make data externally read-only members private
These are only ever queried for state, not written. Therefore, prevent writing to the members
and make them private.
2018-04-16 16:46:44 -04:00
..
ChangeGameDialog.cpp DolphinWX: rename CGameListCtrl -> GameListCtrl 2017-06-23 17:25:52 -07:00
ChangeGameDialog.h DolphinWX: rename CGameListCtrl -> GameListCtrl 2017-06-23 17:25:52 -07:00
MD5Dialog.cpp Make DolphinQt2 netplay strings more like in DolphinWX 2017-08-10 15:58:04 +02:00
MD5Dialog.h Reformat all the things! 2018-04-12 21:28:39 +02:00
NetPlayLauncher.cpp NetPlayServer: handle port forwarding in constructor 2017-08-13 18:50:52 -07:00
NetPlayLauncher.h NetPlayServer: handle port forwarding in constructor 2017-08-13 18:50:52 -07:00
NetPlaySetupFrame.cpp More Capitalization Changes 2017-09-27 21:37:44 +02:00
NetPlaySetupFrame.h DolphinWX: rename CGameListCtrl -> GameListCtrl 2017-06-23 17:25:52 -07:00
NetWindow.cpp TraversalClient: Make data externally read-only members private 2018-04-16 16:46:44 -04:00
NetWindow.h Rename Common::FifoQueue to Common::SPSCQueue 2017-08-23 17:00:52 -07:00
PadMapDialog.cpp DolphinWX: Put wx related headers before including anything else 2017-01-24 03:22:03 +01:00
PadMapDialog.h WX: HiDPI: NetPlay 2016-10-04 13:47:22 +11:00