dolphin/Source/Core
Yuriy O'Donnell 764aee6995 D3D: Fixed D3D validation error during EFB to texture copy
Texture was being bound as a render target while still being set as a shader resource.
D3D automatically unbinds the SRV in this case and generates a validation error.
The fix is to manually unbind SRV, render into it and then re-bind to old slots.
2014-12-13 00:32:08 +01:00
..
AudioCommon Upgrade AudioUnit API usage. 2014-11-25 00:42:21 -05:00
Common Jit64: clean up casts in memory operands 2014-12-07 20:23:27 +01:00
Core Merge pull request #1670 from lioncash/array 2014-12-11 14:26:09 +11:00
DiscIO DiscIO: Remove some explicit deletes 2014-12-04 11:39:20 -05:00
DolphinQt Merge pull request #1673 from Stevoisiak/Cache_Revision-Comment 2014-12-08 12:26:31 -05:00
DolphinWX Merge pull request #1662 from lioncash/tas 2014-12-07 00:58:58 -06:00
InputCommon HW: Remove UpdateOutput 2014-11-28 10:54:04 -08:00
UICommon Migrate global init stuff into UICommon. 2014-10-05 20:47:37 -04:00
VideoBackends D3D: Fixed D3D validation error during EFB to texture copy 2014-12-13 00:32:08 +01:00
VideoCommon FIFO: allocate slightly more for SIMD vertex loader overreads 2014-12-10 05:52:55 -08:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00