dolphin/Source/Core
Glenn Rice 73da637a42 Rename wii wc24 system files to lower case as on the wii itself. These files are not detected on linux unless the case matches. This fixes an issue when Mario Kart Wii (and possible other games) is run with a clean user directory that renders the game unplayable.
Also fix some compiler warnings.
On linux don't install the license.txt file.  Most distributions handle license files via a package.  For example on debian based systems this gives a lintian warning.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6568 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-12 15:25:03 +00:00
..
AudioCommon Use the proper type for printing the OpenAL default device name. 2010-12-07 22:38:03 +00:00
Common Cast size_t to unsigned long for printf to deal with (32-bit) 2010-12-05 18:22:41 +00:00
Core Disabled the paired single sum instruction (ps_sum) as it is causing 2010-12-12 04:53:18 +00:00
DSPCore LLE JIT: Implemented the addr, lsl and lsl16 instructions in the JIT (x64 only). 2010-12-09 11:52:31 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO Cast size_t to unsigned long for printf to deal with (32-bit) 2010-12-05 18:22:41 +00:00
DolphinWX Remove the watermark tightness option since it's obsolete now. 2010-12-12 10:59:06 +00:00
InputCommon Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon Rename wii wc24 system files to lower case as on the wii itself. These files are not detected on linux unless the case matches. This fixes an issue when Mario Kart Wii (and possible other games) is run with a clean user directory that renders the game unplayable. 2010-12-12 15:25:03 +00:00
VideoUICommon First pass at dealing with different size_t/off_t sizes in C90 environments. 2010-12-05 15:59:11 +00:00
wiiuse Move NSAutoreleasePool handling into the proper entry/exit points 2010-12-05 16:18:09 +00:00
CMakeLists.txt Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. 2010-11-16 00:13:33 +00:00