dolphin/Externals/WiiUseSrc/Src/io_nix.cpp

344 lines
8.4 KiB
C++

/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for *nix.
*/
#ifndef WIN32
#include <sys/time.h>
#include <errno.h>
#include <sys/types.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
#include <bluetooth/l2cap.h>
#include "definitions.h"
#include "wiiuse_internal.h"
#include "io.h"
static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before the search times out.
*
* @return The number of wiimotes found.
*
* @see wiimote_connect()
*
* This function will only look for wiimote devices. \n
* When a device is found the address in the structures will be set. \n
* You can then call wiimote_connect() to connect to the found \n
* devices.
*/
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
int device_id;
int device_sock;
int found_devices;
int found_wiimotes;
/* reset all wiimote bluetooth device addresses */
for (found_wiimotes = 0; found_wiimotes < max_wiimotes; ++found_wiimotes)
wm[found_wiimotes]->bdaddr = *BDADDR_ANY;
found_wiimotes = 0;
/* get the id of the first bluetooth device. */
device_id = hci_get_route(NULL);
if (device_id < 0) {
perror("hci_get_route");
return 0;
}
/* create a socket to the device */
device_sock = hci_open_dev(device_id);
if (device_sock < 0) {
perror("hci_open_dev");
return 0;
}
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
/* scan for bluetooth devices for 'timeout' seconds */
found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0) {
perror("hci_inquiry");
return 0;
}
WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
int i = 0;
/* display discovered devices */
for (; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) {
if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
{
/* found a device */
ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
++found_wiimotes;
}
}
close(device_sock);
return found_wiimotes;
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiiuse_find()
* @see wiiuse_connect_single()
* @see wiiuse_disconnect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiiuse_find() function, but can also be set manually.
*/
int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i) {
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
/* if the device address is not set, skip it */
continue;
if (wiiuse_connect_single(wm[i], NULL))
++connected;
}
return connected;
}
/**
* @brief Connect to a wiimote with a known address.
*
* @param wm Pointer to a wiimote_t structure.
* @param address The address of the device to connect to.
* If NULL, use the address in the struct set by wiiuse_find().
*
* @return 1 on success, 0 on failure
*/
static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
struct sockaddr_l2 addr;
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return 0;
addr.l2_family = AF_BLUETOOTH;
bdaddr_t *bdaddr = &wm->bdaddr;
if (address)
/* use provided address */
str2ba(address, &addr.l2_bdaddr);
else
{
bacmp(bdaddr, BDADDR_ANY);
/* use address of device discovered */
addr.l2_bdaddr = *bdaddr;
}
/*
* OUTPUT CHANNEL
*/
wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->out_sock == -1)
return 0;
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
/* connect to wiimote */
if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("connect() output sock");
return 0;
}
/*
* INPUT CHANNEL
*/
wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->in_sock == -1) {
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
/* connect to wiimote */
if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("connect() interrupt sock");
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
/* do the handshake */
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_set_report_type(wm);
wiiuse_handshake(wm, NULL, 0);
return 1;
}
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiiuse_connect()
*
* Note that this will not free the wiimote structure.
*/
void wiiuse_disconnect(struct wiimote_t* wm) {
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
close(wm->out_sock);
close(wm->in_sock);
wm->out_sock = -1;
wm->in_sock = -1;
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm) {
struct timeval tv;
fd_set fds;
int r;
int i;
if (!wm)
return 0;
/* block select() for 1/2000th of a second */
tv.tv_sec = 0;
tv.tv_usec = 500;
FD_ZERO(&fds);
/* only poll it if it is connected */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) {
FD_SET(wm->in_sock, &fds);
//highest_fd = wm[i]->in_sock;
}
else
/* nothing to poll */
return 0;
if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1) {
WIIUSE_ERROR("Unable to select() the wiimote interrupt socket(s).");
perror("Error Details");
return 0;
}
/* if this wiimote is not connected, skip it */
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
if (FD_ISSET(wm->in_sock, &fds))
{
/* read the pending message into the buffer */
r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf));
if (r == -1) {
/* error reading data */
WIIUSE_ERROR("Receiving wiimote data (id %i).", wm->unid);
perror("Error Details");
if (errno == ENOTCONN) {
/* this can happen if the bluetooth dongle is disconnected */
WIIUSE_ERROR("Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid);
wiiuse_disconnect(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
return 0;
}
if (!r) {
/* remote disconnect */
wiiuse_disconnected(wm);
return 0;
}
memcpy(wm->event_buf, &wm->event_buf[1], r - 1);
return 1;
}
return 0;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
if(buf[0] != (WM_SET_REPORT | WM_BT_OUTPUT))
{
// Linux and OSX need this, Windows strips it out
// Only packets from Dolphin don't have the start
// Wiiuse uses ifdefs to add the first byte without you ever knowing it
// Should find out a nice way of doing this, getting windows to stop stripping the packets would be nice
memcpy(buf + 1, buf, len - 1);
buf[0] = (WM_SET_REPORT | WM_BT_OUTPUT);
}
return write(wm->out_sock, buf, len);
}
#endif /* ifndef WIN32 */