/* * wiiuse * * Written By: * Michael Laforest < para > * Email: < thepara (--AT--) g m a i l [--DOT--] com > * * Copyright 2006-2007 * * This file is part of wiiuse. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * $Header$ * */ /** * @file * @brief Handles device I/O for *nix. */ #ifndef WIN32 #include #include #include #include #include #include #include #include #include #include #include #include #include "definitions.h" #include "wiiuse_internal.h" #include "io.h" static int wiiuse_connect_single(struct wiimote_t* wm, char* address); /** * @brief Find a wiimote or wiimotes. * * @param wm An array of wiimote_t structures. * @param max_wiimotes The number of wiimote structures in \a wm. * @param timeout The number of seconds before the search times out. * * @return The number of wiimotes found. * * @see wiimote_connect() * * This function will only look for wiimote devices. \n * When a device is found the address in the structures will be set. \n * You can then call wiimote_connect() to connect to the found \n * devices. */ int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) { int device_id; int device_sock; int found_devices; int found_wiimotes; /* reset all wiimote bluetooth device addresses */ for (found_wiimotes = 0; found_wiimotes < max_wiimotes; ++found_wiimotes) wm[found_wiimotes]->bdaddr = *BDADDR_ANY; found_wiimotes = 0; /* get the id of the first bluetooth device. */ device_id = hci_get_route(NULL); if (device_id < 0) { perror("hci_get_route"); return 0; } /* create a socket to the device */ device_sock = hci_open_dev(device_id); if (device_sock < 0) { perror("hci_open_dev"); return 0; } inquiry_info scan_info_arr[128]; inquiry_info* scan_info = scan_info_arr; memset(&scan_info_arr, 0, sizeof(scan_info_arr)); /* scan for bluetooth devices for 'timeout' seconds */ found_devices = hci_inquiry(device_id, timeout, 128, NULL, &scan_info, IREQ_CACHE_FLUSH); if (found_devices < 0) { perror("hci_inquiry"); return 0; } WIIUSE_INFO("Found %i bluetooth device(s).", found_devices); int i = 0; /* display discovered devices */ for (; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) { if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) && (scan_info[i].dev_class[1] == WM_DEV_CLASS_1) && (scan_info[i].dev_class[2] == WM_DEV_CLASS_2)) { /* found a device */ ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str); WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid); wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr; WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND); ++found_wiimotes; } } close(device_sock); return found_wiimotes; } /** * @brief Connect to a wiimote or wiimotes once an address is known. * * @param wm An array of wiimote_t structures. * @param wiimotes The number of wiimote structures in \a wm. * * @return The number of wiimotes that successfully connected. * * @see wiiuse_find() * @see wiiuse_connect_single() * @see wiiuse_disconnect() * * Connect to a number of wiimotes when the address is already set * in the wiimote_t structures. These addresses are normally set * by the wiiuse_find() function, but can also be set manually. */ int wiiuse_connect(struct wiimote_t** wm, int wiimotes) { int connected = 0; int i = 0; for (; i < wiimotes; ++i) { if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND)) /* if the device address is not set, skip it */ continue; if (wiiuse_connect_single(wm[i], NULL)) ++connected; } return connected; } /** * @brief Connect to a wiimote with a known address. * * @param wm Pointer to a wiimote_t structure. * @param address The address of the device to connect to. * If NULL, use the address in the struct set by wiiuse_find(). * * @return 1 on success, 0 on failure */ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) { struct sockaddr_l2 addr; if (!wm || WIIMOTE_IS_CONNECTED(wm)) return 0; addr.l2_family = AF_BLUETOOTH; bdaddr_t *bdaddr = &wm->bdaddr; if (address) /* use provided address */ str2ba(address, &addr.l2_bdaddr); else { bacmp(bdaddr, BDADDR_ANY); /* use address of device discovered */ addr.l2_bdaddr = *bdaddr; } /* * OUTPUT CHANNEL */ wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->out_sock == -1) return 0; addr.l2_psm = htobs(WM_OUTPUT_CHANNEL); /* connect to wiimote */ if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() output sock"); return 0; } /* * INPUT CHANNEL */ wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->in_sock == -1) { close(wm->out_sock); wm->out_sock = -1; return 0; } addr.l2_psm = htobs(WM_INPUT_CHANNEL); /* connect to wiimote */ if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() interrupt sock"); close(wm->out_sock); wm->out_sock = -1; return 0; } WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid); /* do the handshake */ WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); wiiuse_set_report_type(wm); wiiuse_handshake(wm, NULL, 0); return 1; } /** * @brief Disconnect a wiimote. * * @param wm Pointer to a wiimote_t structure. * * @see wiiuse_connect() * * Note that this will not free the wiimote structure. */ void wiiuse_disconnect(struct wiimote_t* wm) { if (!wm || WIIMOTE_IS_CONNECTED(wm)) return; close(wm->out_sock); close(wm->in_sock); wm->out_sock = -1; wm->in_sock = -1; wm->event = WIIUSE_NONE; WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE); } int wiiuse_io_read(struct wiimote_t* wm) { struct timeval tv; fd_set fds; int r; int i; if (!wm) return 0; /* block select() for 1/2000th of a second */ tv.tv_sec = 0; tv.tv_usec = 500; FD_ZERO(&fds); /* only poll it if it is connected */ if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) { FD_SET(wm->in_sock, &fds); //highest_fd = wm[i]->in_sock; } else /* nothing to poll */ return 0; if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1) { WIIUSE_ERROR("Unable to select() the wiimote interrupt socket(s)."); perror("Error Details"); return 0; } /* if this wiimote is not connected, skip it */ if (!WIIMOTE_IS_CONNECTED(wm)) return 0; if (FD_ISSET(wm->in_sock, &fds)) { /* read the pending message into the buffer */ r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf)); if (r == -1) { /* error reading data */ WIIUSE_ERROR("Receiving wiimote data (id %i).", wm->unid); perror("Error Details"); if (errno == ENOTCONN) { /* this can happen if the bluetooth dongle is disconnected */ WIIUSE_ERROR("Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid); wiiuse_disconnect(wm); wm->event = WIIUSE_UNEXPECTED_DISCONNECT; } return 0; } if (!r) { /* remote disconnect */ wiiuse_disconnected(wm); return 0; } memcpy(wm->event_buf, &wm->event_buf[1], r - 1); return 1; } return 0; } int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) { if(buf[0] != (WM_SET_REPORT | WM_BT_OUTPUT)) { // Linux and OSX need this, Windows strips it out // Only packets from Dolphin don't have the start // Wiiuse uses ifdefs to add the first byte without you ever knowing it // Should find out a nice way of doing this, getting windows to stop stripping the packets would be nice memcpy(buf + 1, buf, len - 1); buf[0] = (WM_SET_REPORT | WM_BT_OUTPUT); } return write(wm->out_sock, buf, len); } #endif /* ifndef WIN32 */