D3D
|
D3D: Invert initial depth buffer clear.
|
2015-05-26 15:31:36 +02:00 |
OGL
|
OGL: use GL_TEXTURE* constants
|
2015-05-27 15:05:49 +02:00 |
Software
|
Fix building with PCH disabled.
|
2015-05-26 22:44:51 -05:00 |
CMakeLists.txt
|
Merge of GL-AutoChoose.
|
2014-01-18 04:11:59 +00:00 |