dolphin/Source/Core/DiscIO/Src
nakeee 9b1f0f9083 Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
Changed the Code to use it instead of DriveUtil code.
Please test the code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:04:12 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp fix again, JP please check it. don't forget clear your cache! 2009-02-09 15:41:28 +00:00
BannerLoader.h fix display wii game name and description (only WIN32 working). 2009-02-06 16:53:22 +00:00
BannerLoaderGC.cpp Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderGC.h Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderWii.cpp Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
BannerLoaderWii.h Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
Blob.cpp Added cdutils which suppose to scan for devices in a portable way (ripped from cdio) 2009-02-24 15:04:12 +00:00
Blob.h Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think. 2009-02-22 16:48:54 +00:00
CompressedBlob.cpp Revert r1861 2009-01-16 02:58:34 +00:00
CompressedBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DriveBlob.cpp Attempt at raw drive access for linux / osx, test please :) 2009-02-24 07:30:10 +00:00
DriveBlob.h Attempt to speed up drive reading by doing larger block reads - didn't help very much. we need to support async reads, I think. 2009-02-22 16:48:54 +00:00
FileBlob.cpp MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time) 2009-01-03 18:50:01 +00:00
FileBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileHandlerARC.cpp some more warning cleanup. 2009-01-24 01:50:23 +00:00
FileHandlerARC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileSystemGCWii.cpp some more warning cleanup. 2009-01-24 01:50:23 +00:00
FileSystemGCWii.h MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
Filesystem.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Filesystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
SConscript nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
Volume.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeCreator.cpp Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments. 2009-02-22 22:49:42 +00:00
VolumeCreator.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeDirectory.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeDirectory.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeGC.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeGC.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeWiiCrypted.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeWiiCrypted.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h - Janitorial tasks 2008-12-20 18:46:49 +00:00