..
Boot
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
Debugger
Some code cleanup
2009-03-28 08:57:34 +00:00
HLE
removed debug check
2009-05-01 08:57:13 +00:00
HW
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
2009-05-21 02:44:49 +00:00
IPC_HLE
Fixed up some comments got the names back to front :P
2009-05-17 02:19:07 +00:00
PowerPC
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
2009-05-21 02:44:49 +00:00
ARDecrypt.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
ARDecrypt.h
Some code cleanup
2009-03-28 08:57:34 +00:00
ActionReplay.cpp
Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
2009-05-11 18:15:29 +00:00
ActionReplay.h
Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
2009-05-11 18:15:29 +00:00
ConfigManager.cpp
A fix to the RE0 Audio fix (Hopefully this fixes it once and for all.
2009-05-11 13:10:19 +00:00
ConfigManager.h
A fix to the RE0 Audio fix (Hopefully this fixes it once and for all.
2009-05-11 13:10:19 +00:00
Console.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
Console.h
Some code cleanup
2009-03-28 08:57:34 +00:00
Core.cpp
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
Core.h
Some code cleanup
2009-03-28 08:57:34 +00:00
CoreParameter.cpp
fix some weird logic in CoreParameter.cpp
2009-05-15 07:50:23 +00:00
CoreParameter.h
Try to pass the wii "001" and "002" checks correctly
2009-04-27 16:57:12 +00:00
CoreRerecording.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
CoreTiming.cpp
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
2009-05-01 15:17:03 +00:00
CoreTiming.h
Some code cleanup
2009-03-28 08:57:34 +00:00
DolLoader.h
rollback 1829. Seriously, WTF?
2009-01-09 00:09:07 +00:00
Host.cpp
set svn:eol-style=native for **.cpp
2008-12-08 05:30:24 +00:00
Host.h
Some code cleanup
2009-03-28 08:57:34 +00:00
MemTools.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
MemTools.h
Some code cleanup
2009-03-28 08:57:34 +00:00
PatchEngine.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
PatchEngine.h
Some code cleanup
2009-03-28 08:57:34 +00:00
PluginManager.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
PluginManager.h
Some code cleanup
2009-03-28 08:57:34 +00:00
SConscript
move usb keyboard to it's own file, small cleanup for WII_IPC_HLE_WiiMote
2009-05-16 03:42:44 +00:00
State.cpp
Some code cleanup
2009-03-28 08:57:34 +00:00
State.h
Some code cleanup
2009-03-28 08:57:34 +00:00
Tracer.cpp
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
2009-05-01 15:17:03 +00:00
Tracer.h
Some code cleanup
2009-03-28 08:57:34 +00:00
VolumeHandler.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
VolumeHandler.h
Try to pass the wii "001" and "002" checks correctly
2009-04-27 16:57:12 +00:00
stdafx.cpp
Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
2009-03-28 17:50:32 +00:00
stdafx.h
Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
2009-03-28 17:50:32 +00:00