dolphin/Source/Core/Core/Src
Shawn Hoffman d210fbac2c Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00
..
Boot Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
Debugger Some code cleanup 2009-03-28 08:57:34 +00:00
HLE removed debug check 2009-05-01 08:57:13 +00:00
HW More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least 2009-05-21 02:44:49 +00:00
IPC_HLE Fixed up some comments got the names back to front :P 2009-05-17 02:19:07 +00:00
PowerPC More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least 2009-05-21 02:44:49 +00:00
ARDecrypt.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
ARDecrypt.h Some code cleanup 2009-03-28 08:57:34 +00:00
ActionReplay.cpp Some proper cleanup in ActionReplay and corrected some changes that didn't make sense. 2009-05-11 18:15:29 +00:00
ActionReplay.h Some proper cleanup in ActionReplay and corrected some changes that didn't make sense. 2009-05-11 18:15:29 +00:00
ConfigManager.cpp A fix to the RE0 Audio fix (Hopefully this fixes it once and for all. 2009-05-11 13:10:19 +00:00
ConfigManager.h A fix to the RE0 Audio fix (Hopefully this fixes it once and for all. 2009-05-11 13:10:19 +00:00
Console.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
Console.h Some code cleanup 2009-03-28 08:57:34 +00:00
Core.cpp DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes. 2009-04-08 20:26:33 +00:00
Core.h Some code cleanup 2009-03-28 08:57:34 +00:00
CoreParameter.cpp fix some weird logic in CoreParameter.cpp 2009-05-15 07:50:23 +00:00
CoreParameter.h Try to pass the wii "001" and "002" checks correctly 2009-04-27 16:57:12 +00:00
CoreRerecording.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
CoreTiming.cpp DSPSpy: Hide loop stack registers - they aren't relevant for most investigations. 2009-05-01 15:17:03 +00:00
CoreTiming.h Some code cleanup 2009-03-28 08:57:34 +00:00
DolLoader.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
Host.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Host.h Some code cleanup 2009-03-28 08:57:34 +00:00
MemTools.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
MemTools.h Some code cleanup 2009-03-28 08:57:34 +00:00
PatchEngine.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
PatchEngine.h Some code cleanup 2009-03-28 08:57:34 +00:00
PluginManager.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
PluginManager.h Some code cleanup 2009-03-28 08:57:34 +00:00
SConscript move usb keyboard to it's own file, small cleanup for WII_IPC_HLE_WiiMote 2009-05-16 03:42:44 +00:00
State.cpp Some code cleanup 2009-03-28 08:57:34 +00:00
State.h Some code cleanup 2009-03-28 08:57:34 +00:00
Tracer.cpp DSPSpy: Hide loop stack registers - they aren't relevant for most investigations. 2009-05-01 15:17:03 +00:00
Tracer.h Some code cleanup 2009-03-28 08:57:34 +00:00
VolumeHandler.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeHandler.h Try to pass the wii "001" and "002" checks correctly 2009-04-27 16:57:12 +00:00
stdafx.cpp Add precompiled headers back...I like being able to compile in less than 2 hours, kthx 2009-03-28 17:50:32 +00:00
stdafx.h Add precompiled headers back...I like being able to compile in less than 2 hours, kthx 2009-03-28 17:50:32 +00:00