dolphin/Source/Core
LPFaint99 674334f53e fix loading wads on both windows (FileMonitor.cpp) and linux/mac (std::transform toupper not sure why it was there :/)
fixes issue 1388.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 06:55:43 +00:00
..
AudioCommon hopefully unbreak win32 build. yeah, this was sloppy of me :p 2009-09-09 22:56:23 +00:00
Common Fix win32 build and remove a warning from sln. 2009-09-09 23:19:24 +00:00
Core IPC_HLE_Device_es: Change some asserts to WARN_LOGs 2009-09-08 21:23:25 +00:00
DSPCore Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DebuggerUICommon Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DebuggerWX Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DiscIO fix loading wads on both windows (FileMonitor.cpp) and linux/mac (std::transform toupper not sure why it was there :/) 2009-09-11 06:55:43 +00:00
DolphinWX Fix win32 build and remove a warning from sln. 2009-09-09 23:19:24 +00:00
InputCommon get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters 2009-09-08 16:07:13 +00:00
VideoCommon D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D. 2009-09-11 05:50:02 +00:00