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D3DBase.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DBase.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DBlob.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DBlob.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DShader.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DShader.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DTexture.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DTexture.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DUtil.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
D3DUtil.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
FramebufferManager.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
FramebufferManager.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
GfxState.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
GfxState.h
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DX11 code maintenance, part 6:
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2011-01-25 15:08:30 +00:00 |
Globals.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
NativeVertexFormat.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
PixelShaderCache.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
PixelShaderCache.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
Render.cpp
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Fixed the black (alpha) textures in the 8ing games like Tatsunoko vs Capcom and the Naruto series when using the OpenGL plug-in. Thanks to jim.lee for the tip.
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2011-01-27 10:17:13 +00:00 |
Render.h
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DX11 code maintenance, part 4:
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2011-01-24 10:42:43 +00:00 |
TextureCache.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
TextureCache.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
VertexManager.cpp
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build fixin'
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2011-01-27 22:52:17 +00:00 |
VertexManager.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
VertexShaderCache.cpp
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Gah, missed still more files.
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2011-01-27 22:20:30 +00:00 |
VertexShaderCache.h
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
main.cpp
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DX11 code maintenance, part 7:
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2011-01-25 16:43:08 +00:00 |
main.h
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
stdafx.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
stdafx.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |