Gah, missed still more files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6937 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
7a80769640
commit
1c7ca86940
|
@ -225,8 +225,6 @@ void VertexShaderCache::Shutdown()
|
|||
|
||||
bool VertexShaderCache::SetShader(u32 components)
|
||||
{
|
||||
DVSTARTPROFILE();
|
||||
|
||||
VERTEXSHADERUID uid;
|
||||
GetVertexShaderId(&uid, components);
|
||||
if (uid == last_vertex_shader_uid && vshaders[uid].frameCount == frameCount)
|
||||
|
|
|
@ -206,8 +206,6 @@ void VertexShaderCache::Shutdown()
|
|||
|
||||
bool VertexShaderCache::SetShader(u32 components)
|
||||
{
|
||||
DVSTARTPROFILE();
|
||||
|
||||
VERTEXSHADERUID uid;
|
||||
GetVertexShaderId(&uid, components);
|
||||
if (uid == last_vertex_shader_uid && vshaders[uid].frameCount == frameCount)
|
||||
|
|
|
@ -973,7 +973,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
|
|||
|
||||
ResetAPIState();
|
||||
|
||||
DVSTARTPROFILE();
|
||||
TargetRectangle dst_rect;
|
||||
ComputeDrawRectangle(s_backbuffer_width, s_backbuffer_height, true, &dst_rect);
|
||||
|
||||
|
@ -1308,21 +1307,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
|
|||
glEnable(GL_BLEND);
|
||||
GL_REPORT_ERRORD();
|
||||
|
||||
#if defined(DVPROFILE)
|
||||
if (g_bWriteProfile)
|
||||
{
|
||||
//g_bWriteProfile = 0;
|
||||
static int framenum = 0;
|
||||
const int UPDATE_FRAMES = 8;
|
||||
if (++framenum >= UPDATE_FRAMES)
|
||||
{
|
||||
DVProfWrite("prof.txt", UPDATE_FRAMES);
|
||||
DVProfClear();
|
||||
framenum = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Copy the rendered frame to the real window
|
||||
OpenGL_SwapBuffers();
|
||||
|
||||
|
|
Loading…
Reference in New Issue