dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup
Anthony a21b7b1bdd
Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix
WiimoteEmu: Tilt fixes.
2019-10-16 16:14:42 -07:00
..
AnalogStick.cpp DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
AnalogStick.h ControllerEmu: code cleanup. 2018-12-30 10:52:45 -06:00
Attachments.cpp WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
Attachments.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Buttons.cpp ControllerEmu: Killed the Buttons group threshold setting. 2018-12-31 08:35:31 -06:00
Buttons.h ControllerEmu: Killed the Buttons group threshold setting. 2018-12-31 08:35:31 -06:00
ControlGroup.cpp WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
ControlGroup.h Merge pull request #8087 from spycrab/cmake_win2019 2019-05-14 21:07:26 +02:00
Cursor.cpp Added key for relative input 2019-06-10 13:23:16 +01:00
Cursor.h WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
Force.cpp WiimoteEmu: Improve emulated swing. 2019-04-23 19:02:41 -05:00
Force.h WiimoteEmu: Improve emulated swing. 2019-04-23 19:02:41 -05:00
MixedTriggers.cpp ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
MixedTriggers.h InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
ModifySettingsButton.cpp InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
ModifySettingsButton.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
Slider.cpp ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
Slider.h InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
Tilt.cpp WiimoteEmu: Change default tilt angle to 85 degrees. 2019-10-06 09:56:41 -05:00
Tilt.h WiimoteEmu: Expose maximum tilt acceleration. 2019-10-06 09:56:39 -05:00
Triggers.cpp ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
Triggers.h InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00