dolphin/Source
NeoBrainX 5ebc9c97db Fix another bug introduced by r6301: Using observer variables now to check for ring buffer wraps.
Small performance improvements by increasing the ring buffer size and using a better offset algorithm.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6303 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-23 09:59:33 +00:00
..
Core Main change: Implemented EFB pokes in DX9/DX11. 2010-10-22 19:40:05 +00:00
DSPSpy fixes for my previous commits 2010-08-14 09:07:28 +00:00
DSPTool Build but don't install the dsptool/tester/MemcardManager tools 2010-07-22 03:38:32 +00:00
PluginSpecs Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
Plugins Fix another bug introduced by r6301: Using observer variables now to check for ring buffer wraps. 2010-10-23 09:59:33 +00:00
TestSuite Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
UnitTests Build but don't install the dsptool/tester/MemcardManager tools 2010-07-22 03:38:32 +00:00
Dolphin.sln Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00