5d075ce507
- don't load shader cache from disk in d3d9/11 if shader debugging is enabled (we won't have any info about the source shader code otherwise, etc) - dump shader source codes on safe UIDs mismatch Thanks to LordMark and [SS] for reporting those to me ;) |
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Plugin_VideoDX9 | ||
Plugin_VideoDX11 | ||
Plugin_VideoOGL | ||
Plugin_VideoSoftware | ||
CMakeLists.txt |