5d075ce507
- don't load shader cache from disk in d3d9/11 if shader debugging is enabled (we won't have any info about the source shader code otherwise, etc) - dump shader source codes on safe UIDs mismatch Thanks to LordMark and [SS] for reporting those to me ;) |
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.. | ||
Src | ||
CMakeLists.txt | ||
OpenCL.rules | ||
SConscript | ||
VideoCommon.vcxproj | ||
VideoCommon.vcxproj.filters |