dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
hrydgard c45dfd156f DSPHLE: Fix 1 potential and 2 actual crash bugs affecting 32-bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:14:21 +00:00
..
UCode_AX.cpp apply the new wxw method to dsp hle, wiimote, and padsimple. 2009-07-02 19:00:27 +00:00
UCode_AX.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_AXStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_AXWii.cpp apply the new wxw method to dsp hle, wiimote, and padsimple. 2009-07-02 19:00:27 +00:00
UCode_AXWii.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_AX_ADPCM.h more nowx fixes 2008-12-14 23:52:01 +00:00
UCode_AX_Voice.h Revert R3511 (MusicMod was removed) 2009-07-05 07:30:42 +00:00
UCode_CARD.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_CARD.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_InitAudioSystem.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_InitAudioSystem.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_ROM.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_ROM.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
UCode_Zelda.cpp DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p 2009-07-12 19:34:59 +00:00
UCode_Zelda.h DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p 2009-07-12 19:34:59 +00:00
UCode_Zelda_ADPCM.cpp Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features 2009-07-07 15:12:52 +00:00
UCode_Zelda_Obsolete.txt Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p 2009-07-03 18:33:28 +00:00
UCode_Zelda_Synth.cpp DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p 2009-07-12 19:34:59 +00:00
UCode_Zelda_Voice.cpp DSPHLE: Fix 1 potential and 2 actual crash bugs affecting 32-bit. 2009-07-12 20:14:21 +00:00
UCodes.cpp Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :( 2009-07-11 13:57:21 +00:00
UCodes.h State saving is now consistent with the Zelda UCode. We can now save, load, and still hear sound 2009-06-20 10:24:49 +00:00