dolphin/Source/Plugins/Plugin_VideoOGL
Ryan Houdek 5b06bbf87d Use UBOs in every shader. I had missed a few. Only cache Uniform locations if we aren't using UBOs. 2012-10-09 23:41:06 -05:00
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Src Use UBOs in every shader. I had missed a few. Only cache Uniform locations if we aren't using UBOs. 2012-10-09 23:41:06 -05:00
CMakeLists.txt Add in GLSL setting again. 2012-10-09 23:23:37 -05:00
Plugin_VideoOGL.vcxproj add ProgramShaderCache.* to visual studio project files 2012-10-09 23:41:05 -05:00
Plugin_VideoOGL.vcxproj.filters add ProgramShaderCache.* to visual studio project files 2012-10-09 23:41:05 -05:00