dolphin/Source/Core/VideoBackends/Software
Pokechu22 fa9c43cfaa Software: Handle texture wrapping more accurately
This fixes various texture offsetting issues with negative texture coordinates (bringing the software renderer in line with the hardware renderers).  It also handles the invalid wrap mode accurately (as was done for the hardware renderers in the previous commit).  Lastly, it handles wrapping with non-power-of-2 texture sizes in a hardware-accurate way (which is somewhat broken looking, as games aren't supposed to use wrapping with non-power-of-2 sizes); this has not been done for the hardware renderers.
2021-07-20 19:23:23 -07:00
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CMakeLists.txt VideoSoftware/CMakeLists: Specify headers in target sources 2019-05-31 06:54:26 -04:00
Clipper.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Clipper.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CopyRegion.h Software: Fix out of bounds accesses in CopyRegion 2021-03-06 21:58:28 -08:00
DebugUtil.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DebugUtil.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbCopy.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbCopy.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbInterface.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbInterface.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NativeVertexFormat.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Rasterizer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Rasterizer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWOGLWindow.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWOGLWindow.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWRenderer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWRenderer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWTexture.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWTexture.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWVertexLoader.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWVertexLoader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWmain.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SetupUnit.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SetupUnit.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Tev.cpp Fix indirect textures when format is not ITF_8 2021-07-08 15:48:14 -07:00
Tev.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureCache.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
TextureEncoder.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureEncoder.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureSampler.cpp Software: Handle texture wrapping more accurately 2021-07-20 19:23:23 -07:00
TextureSampler.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TransformUnit.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TransformUnit.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Vec3.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00