dolphin/Source/Core/InputCommon
Léo Lam 788e19f54d ControllerInterface: Make the ID assigning code common
This makes the device ID assigning code common to all backends, by
moving it to AddDevice() instead of copy-pasting or replicating
the logic in the backends.

Also, to prepare for hotplugging, instead of relying on a name usage
count, the new ID assigning system always starts from ID 0 and tries
to assign the first ID that is not used.
2016-07-14 10:50:53 +02:00
..
ControllerInterface ControllerInterface: Make the ID assigning code common 2016-07-14 10:50:53 +02:00
CMakeLists.txt Use cmake to determine if we are enabling the Android Controller Interface 2016-02-05 10:54:17 -06:00
ControllerEmu.cpp ControllerEmu: Split the Setting class 2016-07-12 11:42:18 +02:00
ControllerEmu.h ControllerEmu: Split the Setting class 2016-07-12 11:42:18 +02:00
GCAdapter.cpp Use g_want_determinism in code added by 8f0cbef 2016-07-05 20:58:44 +02:00
GCAdapter.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter_Android.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter_Null.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCPadStatus.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
InputCommon.vcxproj Move SI_GCAdapter over to InputCommon 2016-01-05 13:44:37 -06:00
InputCommon.vcxproj.filters Move SI_GCAdapter over to InputCommon 2016-01-05 13:44:37 -06:00
InputConfig.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
InputConfig.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
KeyboardStatus.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00