dolphin/Source/Core/InputCommon/Src
hrydgard 76a78dd60d Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 11:49:14 +00:00
..
Configuration.cpp Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings. 2009-02-17 22:48:16 +00:00
DirectInputBase.cpp Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck 2009-02-15 18:23:42 +00:00
DirectInputBase.h Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck 2009-02-15 18:23:42 +00:00
Event.hpp update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident 2009-01-21 05:46:07 +00:00
EventHandler.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
EventHandler.h some code fix 2009-01-05 17:46:36 +00:00
InputCommon.cpp is properties the right way? 2009-01-06 08:30:31 +00:00
InputCommon.h almost made the event handler into singleton having access problems 2009-01-05 13:39:54 +00:00
SConscript InputCommon and nJoy: More build settings 2009-02-08 14:55:51 +00:00
SDL.cpp Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee????? 2009-02-21 11:49:14 +00:00
SDL.h Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
XInput.cpp InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin 2009-02-08 14:34:23 +00:00
XInput.h InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin 2009-02-08 14:34:23 +00:00