..
Config.cpp
Fixed crash: when you try to change pad in config dialog
2009-12-13 04:31:38 +00:00
Config.h
Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
2009-12-11 13:57:25 +00:00
ConfigBasicDlg.cpp
Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
2009-12-11 13:57:25 +00:00
ConfigBasicDlg.h
Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
2009-12-11 13:57:25 +00:00
ConfigGamepad.cpp
Fixed crash: when you try to change pad in config dialog
2009-12-13 04:31:38 +00:00
ConfigPadDlg.cpp
Fixed crash: when you try to change pad in config dialog
2009-12-13 04:31:38 +00:00
ConfigPadDlg.h
Fixed crash: when you try to change pad in config dialog
2009-12-13 04:31:38 +00:00
ConfigRecording.cpp
normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
2009-09-15 02:12:55 +00:00
ConfigRecordingDlg.cpp
Makes "Shake by Mouse Middle Button" work again
2009-12-04 12:22:36 +00:00
ConfigRecordingDlg.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
DataReports.cpp
commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details
2009-11-24 05:03:47 +00:00
EmuDefinitions.cpp
Keyboard Wiimote emulation cleanup, phase one
2009-12-09 16:33:32 +00:00
EmuDefinitions.h
Keyboard Wiimote emulation cleanup, phase one
2009-12-09 16:33:32 +00:00
EmuDynamics.cpp
Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees.
2009-12-13 01:03:36 +00:00
EmuMain.cpp
Fixed crash: when you try to change pad in config dialog
2009-12-13 04:31:38 +00:00
EmuMain.h
Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
2009-12-11 13:57:25 +00:00
EmuPad.cpp
revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559
2009-11-14 17:08:32 +00:00
EmuSubroutines.cpp
1. Fixed a silly bug that prevented IR rotation in last rev from working, now IR rotation works fine, verified.
2009-12-08 19:58:19 +00:00
EmuSubroutines.h
commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details
2009-11-24 05:03:47 +00:00
Encryption.cpp
STAND BACK - NEWLINE POLICE
2009-11-15 22:26:39 +00:00
Encryption.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp
Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp.
2009-12-09 23:10:39 +00:00
FakeAccelerometer.h
Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp.
2009-12-09 23:10:39 +00:00
FillReport.cpp
Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees.
2009-12-13 01:03:36 +00:00
ReadWiimote.cpp
Real Wiimote: fix a crash some people were having, and fix IR behavior (by turning off some msvc++ optimizations...)
2009-11-25 16:22:46 +00:00
Rumble.cpp
buildfix for some wiimote plugin errors
2009-12-06 02:33:36 +00:00
SConscript
Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp.
2009-12-09 23:10:39 +00:00
main.cpp
1. Make the domains of EmuWiimote & RealWiimote clearly separated, so I won't get tons of "Negative" and complaints about RealWiimote when I'm committing updates for EmuWiimote that has nothing to do with RealWiimote.
2009-12-07 12:48:39 +00:00
main.h
revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559
2009-11-14 17:08:32 +00:00
wiimote_hid.h
1) Added current core button status for all REPORT_IN, so now you can hold a tire and walk in "Mad World".
2009-12-05 20:01:48 +00:00
wiimote_real.cpp
Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts
2009-11-26 05:01:24 +00:00
wiimote_real.h
revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559
2009-11-14 17:08:32 +00:00