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DSPAccelerator.cpp
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DSPLLE - u16 aram reads (zelda type) fixed
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2010-03-13 10:29:32 +00:00 |
DSPAccelerator.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPAnalyzer.cpp
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Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
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2009-09-08 21:16:05 +00:00 |
DSPAnalyzer.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPBreakpoints.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPBreakpoints.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCodeUtil.cpp
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DSPTool: show hex and substitute names by default for disasm
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2010-02-07 01:03:31 +00:00 |
DSPCodeUtil.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCore.cpp
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DSPLLE: moved breakpoint to debug to gain some speed
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2009-11-08 21:37:38 +00:00 |
DSPCore.h
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPHWInterface.cpp
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPHWInterface.h
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DSP comments & minor reorganization (moved all DSP state into the g_dsp struct). No functionality change.
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2010-01-12 21:38:39 +00:00 |
DSPHost.h
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DSPSPY improvements
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2009-10-01 15:12:12 +00:00 |
DSPIntCCUtil.cpp
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPIntCCUtil.h
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPIntExtOps.cpp
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DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
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2010-03-18 00:18:36 +00:00 |
DSPIntExtOps.h
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DSP comments & minor reorganization (moved all DSP state into the g_dsp struct). No functionality change.
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2010-01-12 21:38:39 +00:00 |
DSPIntUtil.h
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DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
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2010-03-18 00:18:36 +00:00 |
DSPInterpreter.cpp
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DSPLLE: Run the threaded mode a bit differently and with respect to idle loops.
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2010-03-18 06:20:52 +00:00 |
DSPInterpreter.h
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DSPLLE - removed some ifdefs
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2010-03-08 23:18:19 +00:00 |
DSPJit.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPJit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPMemoryMap.cpp
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dspspy: fix a bug with ConsoleHelper
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2009-08-16 00:37:01 +00:00 |
DSPMemoryMap.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPStacks.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPStacks.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPTables.cpp
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPTables.h
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DspIntArithmetic.cpp
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DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
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2010-03-18 00:18:36 +00:00 |
DspIntBranch.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DspIntLoadStore.cpp
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dsp: lrs is also sign extended in "40bit" mode. tested (correctly, this time :D )
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2010-02-17 05:50:22 +00:00 |
DspIntMisc.cpp
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DspIntMultiplier.cpp
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DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
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2010-03-18 00:18:36 +00:00 |
LabelMap.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
LabelMap.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SConscript
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DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got
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2009-07-06 19:19:03 +00:00 |
assemble.cpp
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Update_SR_Register64 sets SR_TOP2BITS based on m, not h (does someone have tests saying otherwise?)
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2010-02-17 02:33:21 +00:00 |
assemble.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
disassemble.cpp
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Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order
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2010-02-21 18:55:00 +00:00 |
disassemble.h
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dsptool: add -f option (errors are not critical)
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2009-07-19 10:08:25 +00:00 |