dolphin/Source/Core/DolphinQt/NetPlay
Christian Aguilera 5b757024c4 GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
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ChunkedProgressDialog.cpp NetPlay: Add cancel button for chunked data transfers 2019-04-07 06:22:33 -04:00
ChunkedProgressDialog.h NetPlay: Add cancel button for chunked data transfers 2019-04-07 06:22:33 -04:00
GameListDialog.cpp GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
GameListDialog.h GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
MD5Dialog.cpp Qt/MD5Dialog: Make dialog modal 2019-03-16 18:54:15 +01:00
MD5Dialog.h Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
NetPlayBrowser.cpp Removed RunOnObject() usage to prevent deadlock on exiting the NetPlay Session Browser dialog. 2020-08-16 12:32:50 +01:00
NetPlayBrowser.h Removed RunOnObject() usage to prevent deadlock on exiting the NetPlay Session Browser dialog. 2020-08-16 12:32:50 +01:00
NetPlayDialog.cpp GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
NetPlayDialog.h GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
NetPlaySetupDialog.cpp GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
NetPlaySetupDialog.h GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
PadMappingDialog.cpp DolphinQt: Use qOverload where applicable 2020-04-28 16:54:19 +02:00
PadMappingDialog.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00