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W32Util
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
BPFunctions.cpp
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DX11: Workaround for the default settings:
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2010-06-13 20:19:53 +00:00 |
D3DBase.cpp
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Dependency cleanup in DX9.
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2010-07-17 11:42:28 +00:00 |
D3DBase.h
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DX9/DX11: Workaround the viewpoint/EFB creation issues in e.g. SMG2 on NVIDIA hardware or when using HD. Will most likely cause glitches, but prevents crashing. Correct behavior can't be implemented in Direct3D, so this is the best option we have.
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2010-07-11 16:26:46 +00:00 |
D3DBlob.cpp
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boring svn:eol-style native again...
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2010-06-22 23:45:56 +00:00 |
D3DBlob.h
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boring svn:eol-style native again...
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2010-06-22 23:45:56 +00:00 |
D3DShader.cpp
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Drop d3dcompiler_xx.dll dependence, using D3DX11CompileFromMemory instead.
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2010-06-27 16:08:54 +00:00 |
D3DShader.h
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DX11: Introduce a D3DBlob class.
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2010-06-16 23:25:19 +00:00 |
D3DTexture.cpp
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Dependency cleanup in DX9.
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2010-07-17 11:42:28 +00:00 |
D3DTexture.h
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Use the new texture decoder path to speed up texture loading in DX11.
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2010-06-19 18:14:05 +00:00 |
D3DUtil.cpp
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Fix issue 2836: static local variables are evil.
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2010-07-17 16:13:37 +00:00 |
D3DUtil.h
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
DlgSettings.cpp
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DX11:
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2010-06-21 17:54:13 +00:00 |
DlgSettings.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
EmuWindow.cpp
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
EmuWindow.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
FBManager.cpp
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
FBManager.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
GfxState.cpp
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
GfxState.h
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boring svn:eol-style native again...
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2010-06-22 23:45:56 +00:00 |
Globals.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
NativeVertexFormat.cpp
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Dependency cleanup in DX9.
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2010-07-17 11:42:28 +00:00 |
PixelShaderCache.cpp
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DX11: Introduce a StateManager class, might improve performance a little.
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2010-06-18 23:33:07 +00:00 |
PixelShaderCache.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
Render.cpp
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
TextureCache.cpp
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
TextureCache.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
VertexManager.cpp
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somo improvements in vertex manager in dx11, may spedd up things a little.
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2010-07-06 22:10:15 +00:00 |
VertexManager.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
VertexShaderCache.cpp
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DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate.
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2010-06-19 01:02:43 +00:00 |
VertexShaderCache.h
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DX11:
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2010-06-17 10:42:57 +00:00 |
main.cpp
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Move sampler state setting outside the drawQuad utility functions.
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2010-07-17 15:18:52 +00:00 |
main.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
resource.h
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
resource.rc
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DX11:
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2010-06-21 17:54:13 +00:00 |
stdafx.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
stdafx.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |