dolphin/Source/Core
pierre b73b77014f Rework the logic for avoiding lerp() in shader code
This should give the exact same shader code except for the cases of
SELA == SELB and SELC == 1, the latter only for the color combinder.
In these two cases the results of the shader should not change in any way.

It would have been possible to optimize the SELC == HALF case too, if
the actual factor had been 0.5f instead of 0.4980392f.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5472 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-23 22:46:13 +00:00
..
AudioCommon Linux: Better ALSA support 2010-05-21 22:48:57 +00:00
Common Replace the calls to sscanf(for number parsing) and number parsers with strto(u)l 2010-05-23 22:31:40 +00:00
Core Fixes wiimenu on 32bit caused by not allocating enough memory for GetAdaptersInfo. 2010-05-19 03:23:01 +00:00
DSPCore misc stuff 2010-05-23 08:41:58 +00:00
DebuggerUICommon Fix another wrong sprintf usage 2010-04-08 14:58:50 +00:00
DebuggerWX a few minor code fixes. 2010-04-12 02:00:15 +00:00
DiscIO misc stuff 2010-05-23 08:41:58 +00:00
DolphinWX Fixes importing and exporting wii saves with dirs. 2010-05-16 17:11:51 +00:00
InputCommon New Wiimote Plugin: Added "Upright Wiimote" option. Fixed a nunchuk problem in ZTP and Wii Sports with some Hacks. Some work on emulated Swing and Speaker (disabled). Fixes/Cleanups. ControllerInterface: Fixed an issue when a DInput device reports the same axis more than once. Fixed some old comments. 2010-04-29 18:51:04 +00:00
VideoCommon Rework the logic for avoiding lerp() in shader code 2010-05-23 22:46:13 +00:00