..
W32Util
…
BPFunctions.cpp
DX11: Workaround for the default settings:
2010-06-13 20:19:53 +00:00
D3DBase.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DBase.h
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DBlob.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DBlob.h
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DShader.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DShader.h
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DTexture.cpp
DX11:
2010-06-16 13:36:40 +00:00
D3DTexture.h
…
D3DUtil.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DUtil.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
DlgSettings.cpp
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
DlgSettings.h
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EmuWindow.cpp
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
EmuWindow.h
…
FBManager.cpp
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
FBManager.h
…
Globals.h
…
NativeVertexFormat.cpp
…
PixelShaderCache.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
PixelShaderCache.h
…
Render.cpp
apply some speedup to dx11 plugin + some minor stuff
2010-06-16 10:12:57 +00:00
TextureCache.cpp
DX11:
2010-06-16 13:36:40 +00:00
TextureCache.h
…
VertexManager.cpp
more fixes: fixed line and point rendering
2010-06-14 22:06:12 +00:00
VertexManager.h
…
VertexShaderCache.cpp
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
VertexShaderCache.h
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
main.cpp
more bug fix in dx11:
2010-06-15 21:19:09 +00:00
main.h
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resource.h
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
resource.rc
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
stdafx.cpp
…
stdafx.h
…