dolphin/Source/Core
pierre 47eb5c3416 Core/DSPCore: Only check for internal exceptions in DSPEmitter::checkException, but
call it for every instruction, like in DSPInterpreter::Step. Fix the analysis lookups
for DSP_IDLE_SKIP and DSP_LOOP_END.

After this patch, the block_size and the return value from the block always match,
except when an internal exception is detected. This will change in a later patch,
so we actually get some benefits from checking if we need to call HandleLoop().


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6280 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-14 11:37:59 +00:00
..
AudioCommon Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
Common Allow building without bluetooth support. 2010-10-12 23:39:16 +00:00
Core buildfix for debug/debugfast x64 2010-10-13 03:07:58 +00:00
DSPCore Core/DSPCore: Only check for internal exceptions in DSPEmitter::checkException, but 2010-10-14 11:37:59 +00:00
DebuggerUICommon Debugger enhancements: 2010-08-08 06:00:22 +00:00
DebuggerWX allow dumping of mem2 as well as aram. thanks Treeki 2010-10-14 04:07:04 +00:00
DiscIO Added support for PAL-R (Russia) ISO detection. Fixes issue 2575. 2010-10-03 06:10:14 +00:00
DolphinWX Get the htonl/htons prototypes on all Unix-likes. 2010-10-13 13:18:17 +00:00
InputCommon Temporarily re-enable SDL pad input on OS X. 2010-10-12 22:26:30 +00:00
InputUICommon Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
VideoCommon a little bugfix and a small optimization. 2010-10-10 14:35:31 +00:00