dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
hrydgard 475daf0331 struct fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1105 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:17:07 +00:00
..
UCode_AX.cpp More AX Wii work - ax parsing corrected (hopefully), still no sound :p 2008-11-09 18:38:15 +00:00
UCode_AX.h More AX Wii work - ax parsing corrected (hopefully), still no sound :p 2008-11-09 18:38:15 +00:00
UCode_AXStructs.h struct fix 2008-11-09 20:17:07 +00:00
UCode_AXWii.cpp More AX 2008-11-09 19:54:51 +00:00
UCode_AXWii.h More AX Wii work - ax parsing corrected (hopefully), still no sound :p 2008-11-09 18:38:15 +00:00
UCode_AX_ADPCM.h More AX Wii work - ax parsing corrected (hopefully), still no sound :p 2008-11-09 18:38:15 +00:00
UCode_AX_Voice.h More AX Wii work - ax parsing corrected (hopefully), still no sound :p 2008-11-09 18:38:15 +00:00
UCode_CARD.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_CARD.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_InitAudioSystem.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_InitAudioSystem.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_Jac.cpp Started work on HLE Zelda UCode. 2008-10-13 23:00:35 +00:00
UCode_Jac.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_ROM.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_ROM.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_Zelda.cpp opengl scons compile fix on linux 2008-10-28 14:19:28 +00:00
UCode_Zelda.h Started work on HLE Zelda UCode. 2008-10-13 23:00:35 +00:00
UCodes.cpp More AX 2008-11-09 19:54:51 +00:00
UCodes.h Ban compression of Wii images until it has been tested. All sorts of minor cleanup. 2008-09-24 19:10:56 +00:00