dolphin/Source/Core/DolphinWX/Debugger
Lioncash 0049ef3a2a Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.

This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
2018-06-12 14:15:50 -04:00
..
AssemblerEntryDialog.cpp Common: Namespace GekkoDisassembler.cpp/.h 2018-05-25 16:55:09 -04:00
AssemblerEntryDialog.h CodeView: Assemble menu item added 2017-06-03 20:21:25 +01:00
BreakpointDlg.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
BreakpointDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
BreakpointView.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
BreakpointView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
BreakpointWindow.cpp Wx: Implement the new debugger icons 2018-04-14 17:22:04 -04:00
BreakpointWindow.h Wx: Implement the new debugger icons 2018-04-14 17:22:04 -04:00
CodeView.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
CodeView.h SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
CodeWindow.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
CodeWindow.h WX/Debugger: Clean up event handling 2017-07-31 17:31:26 +08:00
CodeWindowFunctions.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
DSPDebugWindow.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
DSPDebugWindow.h DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.h General: Remove unnecessary semicolons 2017-07-30 16:39:53 -04:00
DebuggerPanel.cpp Remove more seemingly unused debug UI strings 2017-04-23 12:39:00 +02:00
DebuggerPanel.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DebuggerUIUtil.cpp Update wxWidgets to 3.1.0 2016-06-26 15:25:29 +10:00
DebuggerUIUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
JitWindow.cpp Common: Namespace GekkoDisassembler.cpp/.h 2018-05-25 16:55:09 -04:00
JitWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryCheckDlg.cpp Tweak Qt debugger strings to be more translation friendly 2018-01-21 16:33:46 +01:00
MemoryCheckDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
MemoryView.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
MemoryView.h MemoryView: Separate memory string composition from OnPaint 2017-01-15 12:13:08 -05:00
MemoryWindow.cpp MemoryWindow: base address search added 2017-08-12 18:22:30 +01:00
MemoryWindow.h MemoryWindow: Remove unused member variable 2017-04-30 06:35:59 -04:00
RegisterView.cpp Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR 2018-06-12 14:15:50 -04:00
RegisterView.h debugger: Add the XER to the register view 2017-12-01 05:31:41 -05:00
RegisterWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
WatchView.cpp PowerPC: Move MMU-specifics from PowerPC.h to MMU.h 2018-05-17 19:18:55 -04:00
WatchView.h General: Remove unnecessary semicolons 2017-07-30 16:39:53 -04:00
WatchWindow.cpp DebugInterface: Watches methods added 2018-04-28 17:46:51 +04:00
WatchWindow.h Wx: Implement the new debugger icons 2018-04-14 17:22:04 -04:00