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BPMemory.cpp
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Fixed "no newline at end of file" warnings issued by GCC 4.2.
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2008-08-24 21:50:41 +00:00 |
BPMemory.h
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More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
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2008-09-20 14:43:10 +00:00 |
CPMemory.cpp
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SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!)
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2008-08-21 18:23:10 +00:00 |
CPMemory.h
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
DataReader.h
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DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up.
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2008-10-03 22:05:28 +00:00 |
Fifo.cpp
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Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
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2008-10-09 08:51:57 +00:00 |
Fifo.h
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DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up.
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2008-10-03 22:05:28 +00:00 |
LookUpTables.cpp
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Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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2008-09-07 10:29:46 +00:00 |
LookUpTables.h
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Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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2008-09-07 10:29:46 +00:00 |
OpcodeDecoding.h
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Forgot some defines.
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2008-08-21 17:57:26 +00:00 |
Profiler.cpp
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fix 64-bit build too on Platform SDK 6.0, fix project file.
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2008-09-07 11:07:55 +00:00 |
Profiler.h
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many warning fixes
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2008-09-01 12:11:08 +00:00 |
SConscript
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cleaned up SConscripts
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2008-09-21 19:54:29 +00:00 |
TextureDecoder.cpp
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Yay, comments
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2008-10-09 21:26:21 +00:00 |
TextureDecoder.h
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fix bug in giga's resampler,
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2008-08-16 23:53:00 +00:00 |
VideoState.cpp
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more statesave bugfixes...
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2008-08-30 16:24:45 +00:00 |
VideoState.h
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Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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2008-08-30 12:11:25 +00:00 |
XFBConvert.cpp
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Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.
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2008-10-16 08:11:03 +00:00 |
XFBConvert.h
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Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
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2008-10-15 21:29:44 +00:00 |
XFMemory.cpp
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Fixed "no newline at end of file" warnings issued by GCC 4.2.
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2008-08-24 21:50:41 +00:00 |
XFMemory.h
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Fix linux build and a crash. hrm, how did it work before...
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2008-08-07 19:20:51 +00:00 |