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W32Util
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
BPFunctions.cpp
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DX11: Workaround for the default settings:
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2010-06-13 20:19:53 +00:00 |
D3DBase.cpp
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DX11: Fix window resizing.
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2010-06-14 23:41:17 +00:00 |
D3DBase.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
D3DShader.cpp
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some fixes to my last commit and ....
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2010-06-14 14:36:01 +00:00 |
D3DShader.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
D3DTexture.cpp
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DX11: Fix some corruption caused by passing the wrong pitch to UpdateSubresource.
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2010-06-15 13:34:39 +00:00 |
D3DTexture.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
D3DUtil.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
D3DUtil.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
DlgSettings.cpp
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
DlgSettings.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
EmuWindow.cpp
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
EmuWindow.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
FBManager.cpp
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
FBManager.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
Globals.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
NativeVertexFormat.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
PixelShaderCache.cpp
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Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used.
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2010-06-14 22:38:47 +00:00 |
PixelShaderCache.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
Render.cpp
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DX11: Fix window resizing.
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2010-06-14 23:41:17 +00:00 |
TextureCache.cpp
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DX11: Fix some corruption caused by passing the wrong pitch to UpdateSubresource.
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2010-06-15 13:34:39 +00:00 |
TextureCache.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
VertexManager.cpp
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more fixes: fixed line and point rendering
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2010-06-14 22:06:12 +00:00 |
VertexManager.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
VertexShaderCache.cpp
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Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used.
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2010-06-14 22:38:47 +00:00 |
VertexShaderCache.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
main.cpp
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some fixes to dx11, now efb access should work well (smg pulling stars)
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2010-06-14 21:45:31 +00:00 |
main.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
resource.h
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
resource.rc
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Add proper adapter enumeration in the DX11 plugin.
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2010-06-14 19:20:41 +00:00 |
stdafx.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
stdafx.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |