45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Disc volume handler. It's here because Wii discs can consist of multiple volumes.
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// GC discs are seen as one big volume.
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#ifndef _VOLUMEHANDLER_H
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#define _VOLUMEHANDLER_H
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#include <string>
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#include "CommonTypes.h"
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#include "Volume.h"
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namespace VolumeHandler
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{
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bool SetVolumeName(const std::string& _rFullPath);
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void SetVolumeDirectory(const std::string& _rFullPath, bool _bIsWii);
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u32 Read32(u64 _Offset);
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bool ReadToPtr(u8* ptr, u64 _dwOffset, u64 _dwLength);
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bool IsValid();
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bool IsWii();
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DiscIO::IVolume *GetVolume();
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} // namespace
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#endif
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