dolphin/Source/Core/VideoBackends/Software/SetupUnit.h

40 lines
715 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _SETUPUNIT_H_
#define _SETUPUNIT_H_
#include "Common.h"
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
class SetupUnit
{
u8 m_PrimType;
int m_VertexCounter;
OutputVertexData m_Vertices[3];
OutputVertexData *m_VertPointer[3];
OutputVertexData *m_VertWritePointer;
void SetupQuad();
void SetupTriangle();
void SetupTriStrip();
void SetupTriFan();
void SetupLine();
void SetupLineStrip();
void SetupPoint();
public:
void Init(u8 primitiveType);
OutputVertexData* GetVertex() { return m_VertWritePointer; }
void SetupVertex();
void DoState(PointerWrap &p);
};
#endif