21 lines
493 B
C++
21 lines
493 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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struct OutputVertexData;
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namespace Clipper
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{
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void Init();
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void ProcessTriangle(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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void ProcessLine(OutputVertexData *v0, OutputVertexData *v1);
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bool CullTest(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2, bool &backface);
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void PerspectiveDivide(OutputVertexData *vertex);
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}
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