dolphin/Source/Core/VideoBackends
Lioncash e06480a8ab Software/SWGfx: Default destructor in cpp file
Fixes a build failure with clang 17.

The destructor needs to be in the cpp file, since we have a forward
declared std::unique_ptr type as part of the class. So technically the
default inline destructor could invoke without seeing the full data type
definition.
2023-12-12 20:33:43 -05:00
..
D3D VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
D3D12 VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
D3DCommon Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
Metal VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
Null VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
OGL VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
Software Software/SWGfx: Default destructor in cpp file 2023-12-12 20:33:43 -05:00
Vulkan VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
CMakeLists.txt CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows` 2023-04-06 18:37:45 -07:00