dolphin/Source/Core/InputCommon/Src
John Peterson b739dd3817 Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
..
Configuration.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
DirectInputBase.cpp Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck 2009-02-15 18:23:42 +00:00
DirectInputBase.h Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck 2009-02-15 18:23:42 +00:00
Event.hpp update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident 2009-01-21 05:46:07 +00:00
EventHandler.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
EventHandler.h some code fix 2009-01-05 17:46:36 +00:00
InputCommon.cpp is properties the right way? 2009-01-06 08:30:31 +00:00
InputCommon.h almost made the event handler into singleton having access problems 2009-01-05 13:39:54 +00:00
SConscript InputCommon and nJoy: More build settings 2009-02-08 14:55:51 +00:00
SDL.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
SDL.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
XInput.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
XInput.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00