..
Crypto
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
ABI.cpp
Core/Common: Automatically emit a MOV in ABI_CallFunction* when the function
2010-10-02 20:04:03 +00:00
ABI.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Atomic.h
NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
2010-02-19 17:05:26 +00:00
Atomic_GCC.h
Add Common::AtomicDecrement for gcc to match win32.
2010-08-10 08:29:15 +00:00
Atomic_Win32.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
BreakPoints.cpp
Make the memcheck log INFO level.
2010-09-27 04:30:23 +00:00
BreakPoints.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CDUtils.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
CDUtils.h
Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
2010-02-16 08:46:21 +00:00
CPUDetect.cpp
Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
2010-02-24 10:10:48 +00:00
CPUDetect.h
Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
2010-02-24 10:10:48 +00:00
ChunkFile.h
Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
2010-06-03 20:37:32 +00:00
ColorUtil.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
ColorUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Common.h
Add the c++ definition HAVE_CONFIG_H in the scons build and check it before including config.h so the cmake build system doesn't need to worry about conflicts from that file if it exists.
2010-11-04 20:33:45 +00:00
CommonFuncs.h
Make the SSE3.1 VideoCommon code available in GCC builds.
2010-07-31 14:40:01 +00:00
CommonPaths.h
Okay. Big (possible controversial changes) to the cmake build system.
2010-11-04 13:47:17 +00:00
CommonTypes.h
OS X buildfix
2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
2010-01-19 19:28:27 +00:00
ConsoleListener.h
NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
2010-02-19 17:05:26 +00:00
DebugInterface.h
Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
2010-02-18 12:06:13 +00:00
DynamicLibrary.cpp
Fix a segmentation fault when attempting to load an invalid plugin.
2010-07-03 16:47:49 +00:00
DynamicLibrary.h
space changes, merge #defines, language fix, and code reorder/cleanup :P
2010-06-05 01:38:22 +00:00
ExtendedTrace.cpp
dolphinwx and debuggerwx can now be compiled with unicode
2009-07-30 07:09:26 +00:00
ExtendedTrace.h
dolphinwx and debuggerwx can now be compiled with unicode
2009-07-30 07:09:26 +00:00
FifoQueue.h
New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
2010-08-10 04:12:32 +00:00
FileSearch.cpp
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
FileSearch.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
FileUtil.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
FileUtil.h
Some work towards launching by titleid rather than content path,
2010-09-06 04:36:58 +00:00
FixedSizeQueue.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Hash.cpp
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
Hash.h
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
IniFile.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
IniFile.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
LinearDiskCache.cpp
OpenGL plugin: Support for dual-source blending, CURRENTLY DISABLED. It doesn't work yet. To fix it, we may need to convert all our shaders to GLSL so that we can use glBindFragDataLocation.
2010-10-23 19:55:19 +00:00
LinearDiskCache.h
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
Log.h
Several little things.
2010-11-12 05:05:27 +00:00
LogManager.cpp
Allow C code to use the Dolphin log manager so that Wiiuse text output
2010-07-16 19:08:26 +00:00
LogManager.h
JIT single stepping
2010-04-10 15:41:44 +00:00
MathUtil.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
MathUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
MemArena.cpp
Oops, removed one <sys/stat.h> too many.
2010-07-29 17:52:43 +00:00
MemArena.h
Rewrite memory management, _hopefully_ banishing "failed to map 1 gb contiguous memory" 32-bit Dolphin errors to history.
2009-11-07 18:53:10 +00:00
MemoryUtil.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
MemoryUtil.h
Slightly cleanup of mmap(2) flags:
2010-07-18 05:15:16 +00:00
Misc.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
MsgHandler.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
MsgHandler.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
NandPaths.cpp
Remove unnecessary shadow variables and signed/unsigned comparisons.
2010-10-01 12:38:31 +00:00
NandPaths.h
Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles)
2010-09-07 06:06:08 +00:00
OpenCL.cpp
A couple of changes to the cmake build system.
2010-11-10 01:59:53 +00:00
OpenCL.h
A couple of changes to the cmake build system.
2010-11-10 01:59:53 +00:00
Plugin.cpp
Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
2010-07-30 03:51:49 +00:00
Plugin.h
Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
2010-07-30 03:51:49 +00:00
PluginDSP.cpp
LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
2009-11-07 20:01:39 +00:00
PluginDSP.h
Sound System Rework: Phase 2 (cont'ed)
2009-12-25 11:59:04 +00:00
PluginVideo.cpp
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
PluginVideo.h
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
SConscript
Fix scons build.
2010-10-12 20:14:09 +00:00
SDCardUtil.cpp
build fixin', warning fixin'.
2010-06-09 21:19:23 +00:00
SDCardUtil.h
misc stuff
2010-05-23 08:41:58 +00:00
Setup.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
StringUtil.cpp
Fix StringFromFormat hopefully for the last time. This should be more efficient than before. Thanks to shuffle2 for the windows code.
2010-11-11 04:59:50 +00:00
StringUtil.h
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
SymbolDB.cpp
Improve iterator usage.
2010-05-28 23:14:16 +00:00
SymbolDB.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
SysConf.cpp
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
SysConf.h
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
Thread.cpp
Apply u-ra's patch to speed up CriticalSection on systems that use POSIX-threads (that is, not windows).
2010-09-30 17:17:13 +00:00
Thread.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Thunk.cpp
keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
2010-02-14 22:37:46 +00:00
Thunk.h
keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
2010-02-14 22:37:46 +00:00
Timer.cpp
Fix RTC to report the correct system time in Wii and GC titles as reported in Issue 1817
2010-08-26 19:24:47 +00:00
Timer.h
(Minor timer library code cleanup)
2010-01-21 19:55:01 +00:00
Version.cpp
Forgot to add Version.cpp in previous.
2010-07-08 15:44:39 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
svnrev_template.h
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
x64Analyzer.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
x64Analyzer.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
x64Emitter.cpp
Add an PanicAlert in case we try to do an >32 bit displacement
2010-09-26 19:37:30 +00:00
x64Emitter.h
Added PSRLD/PSRLQ/PSLLD/PSLLQ support to x64Emitter
2010-09-06 03:03:33 +00:00