dolphin/Source/Core/VideoBackends/D3D
degasus e5318d2624 move shared parts from VertexManager::vFlush into VideoCommon 2014-02-15 11:33:43 +01:00
..
D3D.vcxproj Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3D.vcxproj.filters Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DBase.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DBase.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DBlob.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DBlob.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DShader.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DShader.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DTexture.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DTexture.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DUtil.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
D3DUtil.h BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games. 2014-01-26 13:21:22 +00:00
FramebufferManager.cpp BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games. 2014-01-26 13:21:22 +00:00
FramebufferManager.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
GfxState.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GfxState.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
Globals.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
LineGeometryShader.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
LineGeometryShader.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
NativeVertexFormat.cpp PortableVertexFormat: use AttributeFormat for posmtx attribute format 2014-01-31 07:19:34 +01:00
PSTextureEncoder.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
PSTextureEncoder.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
PerfQuery.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PerfQuery.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
PixelShaderCache.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
PixelShaderCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PointGeometryShader.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
PointGeometryShader.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Render.cpp VideoCommon: remove Cache Displaylist 2014-01-31 07:30:55 +01:00
Render.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Television.cpp BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games. 2014-01-26 13:21:22 +00:00
Television.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
TextureCache.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureEncoder.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
VertexManager.cpp move shared parts from VertexManager::vFlush into VideoCommon 2014-02-15 11:33:43 +01:00
VertexManager.h move shared parts from VertexManager::vFlush into VideoCommon 2014-02-15 11:33:43 +01:00
VertexShaderCache.cpp Turn loops into range-based form 2014-02-13 09:05:50 +01:00
VertexShaderCache.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
VideoBackend.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
XFBEncoder.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
XFBEncoder.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
main.cpp VideoCommon: remove Cache Displaylist 2014-01-31 07:30:55 +01:00
main.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
stdafx.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00