dolphin/Source/Core
hrydgard 3ad0db6830 GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 11:26:58 +00:00
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AudioCommon No more SleepCurrentThreads in Command Processor. Some Fifo cleanup. 2009-07-17 22:57:02 +00:00
Common Add log for MEMCARD_MANAGER (requires an almost complete rebuild :( sorry) 2009-07-18 01:16:17 +00:00
Core CP: Replace a couple spin-waits with event signals. 2009-07-18 06:16:24 +00:00
DSPCore DSPLLE minor clean 2009-07-16 10:25:27 +00:00
DebuggerUICommon Sorry for intruding in to the core. Fixed NoGUI mode in Linux, add back the instruction names as comments in the JIT tables, was a bit hard to find certain instructions.Trying to find a good way to get The JIT dependencies removed in a nice fashion 2009-07-13 06:34:12 +00:00
DebuggerWX Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this... 2009-07-15 20:15:34 +00:00
DiscIO add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
DolphinWX Memcard Manager:change error message for delete failure and remove unnecessary #defines 2009-07-18 07:59:31 +00:00
InputCommon Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this... 2009-07-15 20:15:34 +00:00
VideoCommon GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason. 2009-07-18 11:26:58 +00:00