dolphin/Source/Core/AudioCommon
CasualPokePlayer ad892176d0 have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
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AlsaSoundStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
AlsaSoundStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
AudioCommon.cpp Merge pull request #10169 from leoetlino/fmt-localtime 2021-11-07 00:08:14 -04:00
AudioCommon.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
AudioStretcher.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
AudioStretcher.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CMakeLists.txt cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
CubebStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CubebStream.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CubebUtils.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CubebUtils.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Enums.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Mixer.cpp have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
Mixer.h have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
NullSoundStream.cpp AudioCommon: make SoundLoop() non-virtual and private 2021-08-08 00:15:05 +01:00
NullSoundStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
OpenALStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
OpenALStream.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
OpenSLESStream.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OpenSLESStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
PulseAudioStream.cpp Port Main.DSP to MainSettings 2021-10-15 23:24:46 -04:00
PulseAudioStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
SoundStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
SurroundDecoder.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
SurroundDecoder.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
WASAPIStream.cpp Use HRWrap in remaining locations 2022-01-09 12:44:55 -08:00
WASAPIStream.h AudioCommon: rename isValid() to IsValid() 2021-08-08 03:05:03 +01:00
WaveFile.cpp have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
WaveFile.h have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00