dolphin/Source
Lioncash 34b5a7871f Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
Also did some minor cleanup in functions that used Default.
2014-03-02 19:59:20 -05:00
..
Android Fix the OpenGL About tab. 2014-02-22 21:08:27 -06:00
Core Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on. 2014-03-02 19:59:20 -05:00
DSPSpy Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
DSPTool Forgot to move DSPTool over. Fixed now. 2014-02-20 01:01:11 +01:00
VSProps Scope the Windows include directory to only point to Source/Core/. 2014-02-18 13:21:12 -05:00
CMakeLists.txt Remove Source/{Unittests,TestSuite}. 2014-02-23 22:36:32 +01:00
dolphin-emu.sln [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
pch.h Fix Linux build 2014-02-18 12:09:38 +01:00