dolphin/Source/Core/VideoCommon/Src
hrydgard 34a4fee1c5 Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:29:44 +00:00
..
BPMemory.cpp Fixed "no newline at end of file" warnings issued by GCC 4.2. 2008-08-24 21:50:41 +00:00
BPMemory.h More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching. 2008-09-20 14:43:10 +00:00
CPMemory.cpp SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!) 2008-08-21 18:23:10 +00:00
CPMemory.h More GFX plugin cleanup, still no visible changes. 2008-07-20 12:26:32 +00:00
DataReader.h DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up. 2008-10-03 22:05:28 +00:00
Fifo.cpp Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable 2008-10-09 08:51:57 +00:00
Fifo.h DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up. 2008-10-03 22:05:28 +00:00
LookUpTables.cpp Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
LookUpTables.h Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
OpcodeDecoding.h Forgot some defines. 2008-08-21 17:57:26 +00:00
Profiler.cpp fix 64-bit build too on Platform SDK 6.0, fix project file. 2008-09-07 11:07:55 +00:00
Profiler.h many warning fixes 2008-09-01 12:11:08 +00:00
SConscript cleaned up SConscripts 2008-09-21 19:54:29 +00:00
TextureDecoder.cpp Yay, comments 2008-10-09 21:26:21 +00:00
TextureDecoder.h fix bug in giga's resampler, 2008-08-16 23:53:00 +00:00
VideoState.cpp more statesave bugfixes... 2008-08-30 16:24:45 +00:00
VideoState.h Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working. 2008-08-30 12:11:25 +00:00
XFBConvert.cpp Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems. 2008-10-15 21:29:44 +00:00
XFBConvert.h Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems. 2008-10-15 21:29:44 +00:00
XFMemory.cpp Fixed "no newline at end of file" warnings issued by GCC 4.2. 2008-08-24 21:50:41 +00:00
XFMemory.h Fix linux build and a crash. hrm, how did it work before... 2008-08-07 19:20:51 +00:00