dolphin/Source/Core
james.jdunne 343e3f7c75 ~80% speed improvement in decoding GX_TF_I8 textures. Yes, EIGHTY PERCENT. However, for MKWii movie playback I still can't break the fluffin' 48 FPS boundary on my machine! There's something else at play here because this decoder is ridonkulously fast.
~25% speed improvement in decoding GX_TF_RGB5A3 textures which aren't used very much. I thought it would help for movie playback but I misled myself. Video playback has nothing to do with this texture format.
Next I'll see if I can knock out some of these other texture decoders. Byte swizzling I'm sure can somehow be accomplished using _mm_unpacklo_epi8 trickery, so that'd be another big win I hope.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6698 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-31 07:23:17 +00:00
..
AudioCommon DX9/DX11: Fixing some maybe possible crashes if a game was started, the config dialog opened and the game closed again. Due to other issues this still happens quite often though... 2010-12-29 13:07:00 +00:00
Common Fix issue with LinearDiskCache where only new files could be written to, Append() would fail on previously existing cache files. 2010-12-30 07:32:16 +00:00
Core Fix core dependencies for all windows builds. 2010-12-31 04:52:20 +00:00
DSPCore LLE Int: (addr add/sub/inc/dec) 2010-12-30 15:36:28 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO Linux build fix. 2010-12-29 15:23:02 +00:00
DolphinWX A few details missed in the last commit. 2010-12-31 03:08:22 +00:00
InputCommon Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon ~80% speed improvement in decoding GX_TF_I8 textures. Yes, EIGHTY PERCENT. However, for MKWii movie playback I still can't break the fluffin' 48 FPS boundary on my machine! There's something else at play here because this decoder is ridonkulously fast. 2010-12-31 07:23:17 +00:00
VideoUICommon Implement pixel data reinterpretation on EFB format change. 2010-12-27 21:56:20 +00:00
CMakeLists.txt Remove wiiuse, and use our own code. Works on linux and windows. On OSX it should compile, but I don't know about functionality. Even on linux and windows I can't promise this is bug free (wiiuse certainly wasn't). Please report issues as you find them for all platforms. 2010-12-31 02:10:07 +00:00