dolphin/Source/Plugins/Plugin_DSP_HLE/Src
fires.gc a9c79e4c5c switched UCode for wiimenu to AX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:12:02 +00:00
..
Debugger Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
PCHW just some minor cleanup (texdecoder, dsoundstream) 2009-02-23 19:47:58 +00:00
UCodes switched UCode for wiimenu to AX 2009-03-08 21:12:02 +00:00
Config.cpp DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
Config.h DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
ConfigDlg.cpp DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
ConfigDlg.h This is a joined work of XK and me on improving the HLE plugin interface. 2009-01-29 00:57:55 +00:00
DSPHandler.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
DSPHandler.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Globals.cpp Some more nowx compile fixes thanks to tinctorius 2009-01-06 17:14:04 +00:00
Globals.h DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
MailHandler.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
MailHandler.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
SConscript testgl=1 compile fix 2009-01-29 11:12:53 +00:00
main.cpp THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work. 2009-02-28 22:10:38 +00:00
main.h DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
stdafx.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
stdafx.h get WTL out of dsp_hle 2009-01-17 21:42:43 +00:00