dolphin/Source/Core/VideoBackends
degasus 3151d8709c VideoCommon: move ViewportCorrection into VideoCommon
D3D doesn't allow bigger viewports than rendertargets. But flipper does, so the viewport will be clipped and the transformation matrix will be changed.
This was done in the D3D backend itself. This is now moved into VideoCommon. This don't reduce code, but in this way, VideoCommon doesn't depend on the backends.
2013-10-29 18:55:50 +01:00
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D3D VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
OGL VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
Software Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00