dolphin/Source/Core/DolphinWX
Pierre Bourdon 8cefcaa94c Implement a simple benchmarking mode which logs FPS to a file
Very useful to compare performance between two builds, check the impact of
a configuration option, etc. FPS log is stored in User/Logs/fps.txt and is
reset each time you launch a game. Only enabled if you check the "Log FPS
to file" option in your graphics settings.

Could be improved a bit: currently logs only every 1s (so you can't really
see small variations), maybe output more infos to the fps.txt like
average/stddev (but Excel/Libreoffice/Google Docs can compute that easily
too).
2012-10-04 05:41:02 +02:00
..
Src Implement a simple benchmarking mode which logs FPS to a file 2012-10-04 05:41:02 +02:00
resources Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00
CMakeLists.txt Fix broken build when using SDL from Externals. 2012-09-02 16:53:15 -06:00
Dolphin.vcxproj remove scons files from VS projects 2012-03-18 06:41:12 -07:00
Dolphin.vcxproj.filters remove scons files from VS projects 2012-03-18 06:41:12 -07:00
Dolphin.vcxproj.user vs2010: make -d be passed to debugfast builds launched from vs 2011-02-25 04:00:16 +00:00
DolphinWX.rc Hg: 2010-06-09 01:37:08 +00:00
Info.plist.in Applied compile and link flags from SCons build for OS X to CMake build. 2011-12-11 21:27:06 +01:00
resource.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00