dolphin/Source/Plugins/Plugin_VideoOGL/Src
degasus 2c010f530e report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
..
FramebufferManager.cpp use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
FramebufferManager.h use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
GLUtil.cpp fix warnings 2013-01-11 21:24:59 +01:00
GLUtil.h swap() by blitting 2013-01-03 12:33:18 +01:00
Globals.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
NativeVertexFormat.cpp use attrib pointers in nativeVertexFormat 2013-01-14 22:59:08 +01:00
PixelShaderCache.cpp report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
PixelShaderCache.h move efb2ram shaders to textureCache 2013-01-11 15:24:43 +01:00
PostProcessing.cpp Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
PostProcessing.h Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though. 2011-01-29 20:16:51 +00:00
ProgramShaderCache.cpp use glBindFragDataLocation instead of glDrawBuffer 2013-01-17 11:16:12 +01:00
ProgramShaderCache.h also don't search in the shader cache if the shader isn't changed 2013-01-15 23:42:24 +01:00
RasterFont.cpp only change shader if needed 2013-01-15 14:22:40 +01:00
RasterFont.h also use shaderCaches in rasterFont 2012-12-28 00:52:44 +01:00
Render.cpp set blending if dual source might be triggered 2013-01-18 00:44:35 +01:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
TextureCache.cpp use glBindFragDataLocation instead of glDrawBuffer 2013-01-17 11:16:12 +01:00
TextureCache.h improve texture mipmap count 2013-01-16 21:15:07 +01:00
TextureConverter.cpp use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
TextureConverter.h use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
VertexManager.cpp set blending if dual source might be triggered 2013-01-18 00:44:35 +01:00
VertexManager.h only use one buffer, orphaning should do the rest 2012-12-15 17:28:58 +01:00
VertexShaderCache.cpp report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
VertexShaderCache.h Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
main.cpp only use rgba for opengl 2013-01-14 23:43:51 +01:00
main.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00