dolphin/Source/Plugins
Soren Jorvang 2be444965a When checking to see if the rendering window has focus, there are a
few different variations that can be true depending on circumstances.

This would likely cover the _WIN32 case as well, but since I don't
pretend to fully understand just what is going on with wxWidgets
here, I can't really call this any less of a hack..


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5794 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26 13:07:33 +00:00
..
Plugin_DSP_HLE probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
Plugin_DSP_LLE Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
Plugin_GCPadNew Attempt to resolve the conflict between SDL/include and SDL/Include. 2010-06-16 01:14:18 +00:00
Plugin_VideoDX9 fixed blending in dx9 and dx11 2010-06-24 15:58:06 +00:00
Plugin_VideoDX11 fixed blending in dx9 and dx11 2010-06-24 15:58:06 +00:00
Plugin_VideoOGL fixed blending in dx9 and dx11 2010-06-24 15:58:06 +00:00
Plugin_VideoSoftware Build fix fix. 2010-06-25 01:20:25 +00:00
Plugin_Wiimote When checking to see if the rendering window has focus, there are a 2010-06-26 13:07:33 +00:00
Plugin_WiimoteNew win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore. 2010-06-20 02:17:53 +00:00