..
Jit
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
2011-01-03 10:39:48 +00:00
DSPAccelerator.cpp
Core/DSPCore: Implement jit emitters for lris and mrr.
2010-11-27 23:40:09 +00:00
DSPAccelerator.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp
LLE JIT: Minimised exception checking. Instructions which need to check for exceptions are now marked in the analyser. Moved the checking for external interrupts to the point where the CPU writes to the control register.
2011-01-03 14:19:11 +00:00
DSPAnalyzer.h
LLE JIT: Minimised exception checking. Instructions which need to check for exceptions are now marked in the analyser. Moved the checking for external interrupts to the point where the CPU writes to the control register.
2011-01-03 14:19:11 +00:00
DSPBreakpoints.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp
DSPTool: show hex and substitute names by default for disasm
2010-02-07 01:03:31 +00:00
DSPCodeUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
DSPCommon.h
DSP LLE Jit, joined work with XK and skidu.
2010-04-07 15:04:45 +00:00
DSPCore.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DSPCore.h
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DSPEmitter.cpp
Retire the workaround for wxWidgets using the Objective-C reserved
2011-01-04 02:07:17 +00:00
DSPEmitter.h
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
2011-01-03 10:39:48 +00:00
DSPHWInterface.cpp
dsplle - cleaning
2010-06-08 18:46:02 +00:00
DSPHWInterface.h
DSP Jit more minor fixes
2010-04-25 14:24:55 +00:00
DSPHost.h
DSPSPY improvements
2009-10-01 15:12:12 +00:00
DSPIntCCUtil.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DSPIntCCUtil.h
DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
2010-03-08 21:25:35 +00:00
DSPIntExtOps.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DSPIntExtOps.h
Core/DSPCore: Extended opcode handling fixes
2010-10-31 23:26:18 +00:00
DSPIntUtil.h
LLE JIT:
2011-01-01 13:19:07 +00:00
DSPInterpreter.cpp
small HandleLoop() optimization for dsplle-int
2010-10-04 12:50:16 +00:00
DSPInterpreter.h
Remove the UDSP union
2010-03-24 05:05:25 +00:00
DSPMemoryMap.cpp
dsplle - cleaning
2010-06-08 18:46:02 +00:00
DSPMemoryMap.h
DSP LLE Jit, joined work with XK and skidu.
2010-04-07 15:04:45 +00:00
DSPStacks.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DSPStacks.h
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
DSPTables.cpp
LLE JIT: Completed the remaining JIT DSP instructions (lrrn, srrn, ilrrn).
2010-12-28 00:42:00 +00:00
DSPTables.h
LLE JIT:
2010-12-21 14:48:05 +00:00
DspIntArithmetic.cpp
Avoid shadowing variables.
2011-01-01 20:00:03 +00:00
DspIntBranch.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DspIntLoadStore.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DspIntMisc.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
DspIntMultiplier.cpp
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
LabelMap.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
LabelMap.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
SConscript
LLE JIT:
2010-12-16 23:27:38 +00:00
assemble.cpp
DSPLLE - small fix
2010-03-22 16:32:48 +00:00
assemble.h
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
disassemble.cpp
Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run.
2010-12-03 12:42:01 +00:00
disassemble.h
dsptool: add -f option (errors are not critical)
2009-07-19 10:08:25 +00:00